Time to look into this again?


After wasting a lot of time on other stuff, I think it is time to revisit the concept I had here.

The idea was to build a battle system that will be turned based, with many options, and being dynamic enough to use in any other environment, or even game.... Just re-use.... 

But this feature will only be one of the mechanics in a game... I think the entire game being like this will be way to boring...

Hope to return with more soon.

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